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Top: Games: Game_Studies:
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» The Canadian Video Game and Computer Industry - Offers information and analysis about the video and computer game industry in Canada. Produced by a group of researchers in the Faculty of Information and Media Studies at the University of Western Ontario.
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» Digiplay Initiative - Research project on computer games, gamers and the gaming industry. Site has an bibliography of print and online game research. Some news, links, events, own publications.
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» Dungeon & Dreamers - Website for book of the same name. Includes sample chapter and individual pages for authors Brad King and John Borland.
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» Elliott Avedon Museum and Archive of Games - Virtual exhibits from the University of Waterloo, Ottawa, Canada. Dedicated to research and the collection, preservation, and exhibition of games and game-related objects.
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» Game Game - Ludology meets Understanding Comics. A card game about game studies by Aki Järvinen.
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» Game Research - Offers news and research information on the development and social impact of computer games, and the Games Research mailing list.
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» Games For Health - Sponsored by the Serious Games Initiative. Develops a community and best practices platform for the numerous games being built for health care applications.
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» Games, Gamers and Gaming Culture - Links to computer and video game research resources. Bibliography of game research, researchers, organisations, conferences, archives, news.
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» Global Timoto - One man, on a motorcycle, around the world, in mission to explore and record diverse people and the games they play.
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» Habitat Chronicles - Weblog and development historical information from Chip Morningstar and Randy Farmer, designers of Habitat, 1985.
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» Interactive Fiction - Annotated bibliography and several scholarly articles about interactive fiction, by Dennis G. Jerz.
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» Learning Games Initiative - Examine computer games (arcade, console, PC, and handheld) in order to better understand their cultural and pedagogical import. Based in Tucson, AZ.
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» Satellite Uplink - A collection of insights that put video games inside a broader cultural and aesthetic framework. E-book available for download.
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» Serious Games Initiative - Focuses on using games in exploring management and leadership challenges facing the public sector. Sponsors annual Serious Games Summit.
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